Tag Archives: Nintendo

Nintendo Switch 2 Rendered Beautifully by German Designers, Gets More Touch Controls

By James A.

It’s way too early to talk about the Nintendo Switch 2, especially since the first device is expected to have a lifespan of 5-6 years and it’s barely within its first year. However, the German designers of Curved/Labs are already looking into it, having rendered a concept of the future machine.

They keep the core format that became a hit, but also make some welcome improvements. First of all there are no more arrow buttons on the Joy Con, replaced with a touch pad. The screen is now larger, at 7.3 inches, but keeps the 1280 x 720 resolution. I would have preferred Full HD or Quad HD, but I can live with HD. The on screen elements have been enlarged for easier device operation and the Joy Cons now support bigger rails.

They’re actually extendable rails, that can be enlarged and connected together. USB Type-C connector and a protective cover accessory are here, the latter also letting you attach keyboards or an extra E-Ink screen. Even an NVIDIA Tegra X2 CPU gets a quick mention, although by 2023 a Snapdragon 1000 will be a safer choice. 64 GB of storage and a microSD card slot are here and if I were to guess the real Nintendo Switch 2 will also put a larger focus on VR and AR, so better cameras and maybe some headset to hook up to the machine…

Excellent concept design overall.

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Source:: Tablet News


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Nintendo Switch Reaches 17.8 Million Units Sold, Continues to Rock

By Radu Iorga

Nintendo Switch seemed like a big gamble back in 2016, an interesting product in early 2017 and it quickly became a hit last Spring. The Wii was a hit, the Wii U a flop, so there was uncertain terrain to cover, particularly with a portable console. And here we are, a year and a month after the device’s launch, with 17.8 million units sold.

Nintendo made a financial announcement recently and with it came this news, too. The sales surpass the total Wii U lifetime sales, which required 5 years to pull off. The Switch is still far from the 100 million units of the Wii, but judging by how it’s moving, it’ll surely get there. Recently DOOM finally came to the console and devs are also porting some nifty JRPGS as we speak.

The console has received several accolades, like TIME’s “Top Gadget of 2017”. Nintendo also promised to offer full software support for the console for over 5-6 years, so basically its whole lifetime. The previous milestones of sales included 10 million units in just 9 months and 7.63 million in hald a year. Nintendo Switch was also able to beat the PS4 initial 6 months sales, in case you’re wondering.

The past month also saw the launch of the Labo, which is a way to make DIY creations and play with them. It feels like the Google Cardboard meet Ikea and the Sony PS Vita AR cards and they hooped up together within a series of cards and cardboard pieces, which can be hooked to the console and Joy Cons.

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In the age of the Switch, the Nintendo 3DS refuses to die

By Kyle Orland

The little system that could (continue selling despite age and competition). (credit: Kyle Orland)

About a year ago, we took a look at some historical sales data and publicly speculated that sales for the Nintendo 3DS would quickly drop after the Nintendo Switch launch. But while Switch sales continue at a blistering pace, someone forgot to tell the people to stop buying Nintendo’s older portable.

Industry tracking firm NPD reported yesterday that 3DS sales in the United States are healthier than ever, by some measures. In 2018, the system had its best January since 2014 in terms of dollar sales, and since 2013 in terms of unit sales. This despite the fact that there were no major releases for the system in the month (though big games like Pokemon Ultra Sun and Moon and Fire Emblem Warriors did come out just a few months ago).

It’s hard to identify a trend in one surprisingly successful month, of course. But looking at 3DS sales more broadly shows the system continuing to find an audience in Switch’s shadow. In the nine months following the Switch’s late March 2017 launch, Nintendo shipped 5.86 million 3DSes worldwide. That’s down just nine percent from the 6.42 million in sales over the same nine-month period in 2016, before the Switch was available. And it’s down only a hair from 5.89 million shipments during the same period in 2015, when the 3DS was much newer.

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Source:: Ars Tecnica


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Nintendo Switch Becomes Functional Linux Tablet With This Hack (Video)

By Radu Iorga

😉

A few weeks ago we had a piece on this website, covering a nifty workaround and hack that brought Linux to the Nintendo Switch. It was pretty basic and just starting off, but now it has evolved into a functional Linux installation on the console.

Usually modern consoles are tougher to hack than they used to be, but Nintendo somehow had their units hacked much faster than an Xbox or PlayStation. Hacker group fail0verflow managed to bring Linux to the Switch the last time, using NVIDIA Tegra exploits inside the device.

Now they posted a full video of the Linux distribution running on the hacked Switch. It even has touchscreen support, a web browser that works and a GPU-powered demo application. Fail0verflow claim that the bug they’re exploiting cannot be patched and there’s also no need for a mod chip.

I’ve heard that there’s a bit of a patch and upgrade happening in the NVIDIA/Nintendo production lines to get rid of the bug, but it only applies to future units. Getting Android on Nintendo Switch is just a matter of time and I guess Windows isn’t far behind at all, of course in an ARM flavour.

As usual you do such hacks at your own risk on the $300+ console.

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Hacker Group Runs Linux on Nintendo Switch, Boot ROM is Now Vulnerable

By Radu Iorga

While some people want to bring full fledged Windows apps to Android, others are simply happy with running Linux on the Nintendo Switch. That has just happened, courtesy of hacker group fail0verflow, which detailed its adventures in the field below.

They shared a photo of the Nintendo hit console running Debian, a distribution of Linux. The group says that Nintendo won’t be able to fix the vulnerability with any sort of future firmware patch. According to the group, there’s a flaw in the boot ROM associated to the NVIDIA Tegra X1 system on chip. This makes it so that when the console starts, it reads and executes a piece of code stored in a read-only memory. The code contains the instructions about the booting process.

The boot ROM is stored on the chip when NVIDIA makes it and can’t be altered in any sort. Software updates make no difference and won’t affect the boot ROM. The only fix is to make a new batch of chipsets, which Nintendo may ask NVIDIA to do. Replacing the OS and boot ROM on a device is a big deal and when it’s done easily the device maker is surely not happy.

Apple has been protecting itself from this for many years now, while Google and Android partners are more open. What this means is that it’s a matter of time till we start seeing Android on the Nintendo Switch and we’ll also see homebrew stuff and pirated games, which certainly hurts Nintendo.

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